Quickly iterate on art
Reimport your 3d models and automatically update existing instances in prefabs, without losing any modifications
Use your favourite 3d software to create models for Unity
Tweak your models and create variations
Reimport changed models and all models in your project update automatically. Without losing any modifications.
Use your favourite 3d software
Make your models in any 3d software, such as Maya, 3ds Max, or Blender.
Use the models throughout your project by creating prefabs for them in Unity.
Tweak, combine, and create variations
Modify the models in your scenes or prefabs to get the perfect result by changing properties, adding components, or adding game objects.
Save modified models as new prefabs to create variations of your model
Iterate on your models
Change your models in your 3d software and then reimport them into Unity.
All existing instances of that changed model in your project will be updated automatically. In all scenes, and in all prefabs.
All custom modifications to those models such as changed properties or added components will stay intact.
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