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Creating Prefabs2019-03-13T07:00:20+00:00

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Creating Prefabs

Written by Max Plooi
Creator of Nested Prefabs for Unity

How to create a prefab?

Creating a Unity prefab is simple and straightforward. Create a Game Object in the scene and drag it into the Project View to create a prefab from the GameObject. This Game Object and all its children are now saved as a prefab asset and can be reused throughout your project.

What to do next?

You can add this new prefab asset to your scene by dragging it from the Project View into the Scene View or Hierarchy Window. This will add a new prefab instance to your scene. The prefab instance in the scene is just a reference to the prefab asset, and all its data is stored in the asset.

Editing Prefabs

Read in the next article how to Edit Prefabs that you created. Or go back to the previous article to refresh your knowledge on What are Prefabs and Nested Prefabs?

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