Better vegetation rendering for your terrain in the Unity game engine. With a single click.
Full Physically Based Rendering for all terrain details.
Render realistic materials with shadows, advanced effects like translucency, and powerful color correction.
Millions of grass objects at 60 fps. With Nature Renderer you can render vast amounts of grass and vegetation at a high density.
Nature Renderer leverages compute shaders, instancing, and the full power of your GPU to bring you the best possible performance.
Reduce the complexity and density of objects in the distance.
Keep your triangle count low and your performance high.
Use the same workflow that you are used to. And keep you existing scenes.
Nature Renderer installs with one click onto your existing terrains.
All Render Pipelines.
You should not have to worry about which render pipeline or platforms is supported.
Nature Renderer has one package.
No game is made with a single tool.
That is why Nature Renderer is widely compatible with other assets.
Here are just a few: